# cache manifest for "eu12a" generated Tue Jan 28 16:45:21 1997 # 0.0 meg sprites + 0.0 meg sounds = 0.0 meg total resources # sprites ammo\ammo 0 0% bpnleu\bpnleu 0 0% controls\cancel 0 0% controls\down 0 0% * controls\duhd_pls 0 0% * controls\duhd_psh 0 0% * controls\lgselectionbox 0 0% * controls\mm_credit 0 0% * controls\mm_delete 0 0% * controls\mm_load 0 0% * controls\mm_new 0 0% * controls\mm_option 0 0% * controls\mm_play 0 0% * controls\mm_quit 0 0% * controls\mm_save 0 0% * controls\okay 0 0% controls\op_cancel 0 0% * controls\op_okay 0 0% * controls\slider 0 0% * controls\up 0 0% * crta\crta 0 0% crusader\die 0 0% * crusader\happy 0 0% * crusader\pd 0 0% * crusader\walk 0 0% cuis\cuis_o 0 0% cuis\cuis_s 0 0% cursors\editmode 0 0% cursors\pointer 0 0% cursors\select 0 0% * cursors\targ 0 0% * cursors\targb 0 0% * cursors\targc 0 0% * dialogs\insert 0 0% * dialogs\menu 0 0% * dialogs\room 0 0% dialogs\savegame 0 0% * expa\expa 0 0% * exph\exph 0 0% * expi\expi 0 0% * flm\flm 0 0% fncb\fncb 0 0% fonts\set0 0 0% * lot\aim 0 0% * lot\aimb 0 0% * lot\bp 0 0% * lot\fire 0 0% * lot\fireb 0 0% * lot\idle 0 0% * lot\ir 0 0% * lot\iw 0 0% * lot\press 0 0% * lot\run 0 0% * lot\stair 0 0% * lot\walk 0 0% * medkit\medkit 0 0% msgs\dumascr 0 0% * pl\pl 0 0% regdr\regdr 0 0% statu\statu 0 0% swtch2\swtch2 0 0% tid\hole 0 0% * tid\tid 0 0% * tid\tid2 0 0% * walleu\walleu 0 0% wlunt2\wlunt2 0 0% wstlr\wstlr 0 0% # sounds blast2 0 0% * boom1 0 0% * button3 0 0% buzz 0 0% * cc1189 0 0% * cc1190 0 0% * cc1191 0 0% * cc1192 0 0% * cc1193 0 0% * cc1195 0 0% * cc1196 0 0% * cc1197 0 0% * doorcls 0 0% * doorswng 0 0% * dum2 0 0% * fan 0 0% headrotate 0 0% * hitwall 0 0% * outofamo1 0 0% * pwrup4 0 0% * stoneop 0 0% * techactive 0 0% * techretr 0 0% * tod1259a 0 0% * tod1259b 0 0% * # note: a '*' signifies resource was unused on latest run.